#include <stdio.h>
#include <math.h>
struct triangle{
double a;
double b;
double c;
}body;
int main(void) {
double p;
double s;
p=(body.a+body.b+body.c)/2;
s
=sqrt(p
*(p
-body.
a)*(p
-body.
b)*(p
-body.
c));printf("%.lf\n%.lf\n%.lf\n%.lf\n",body.
a,body.
b,body.
c,s
); return 0;
}
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